![]() Adds 9999 manpower - Player_SetResource(Game_GetLocalPlayer(), RT_Manpower, 9999).Display frame rate - statgraph_channel("fps").Enable statgraph_channel codes - statgraph().Toggle big head mode - ee_bigheadmode(). ![]() Set game speed (default is 8) - setsimrate.Essence 3.0 also incorporates a weather-simulating technology known as ColdTech which allows for realistic obstacles and destructible environments.For retail version, edit shortcut to the game executable and add a -dev to the target line (for example: "C:\Program Files\.\RelicCOH.exe" -dev).įor Steam version, right click on Company of Heroes in your library, click on Properties, then on "Set Launch Options." and enter -dev there.īoot the game and press CTRL SHIFT ` (tilde key, next to numeric one on US keyboards, it is on the right side for PAL/EURO keyboards) to toggle the developer console. ![]() In contrast to traditional unit visibility, TrueSight more accurately represents a unit's visibility range based on environmental conditions and type of unit. Improvement to the engine featured in the game include the new line-of-sight technology, TrueSight, which aims to better emulate troop visibility in real combat. ![]() In Company of Heroes: Opposing Fronts, the Essence Engine was further improved to include weather effects, and also added support for DirectX 10 on Windows Vista.ĭawn of War II uses an updated version of Essence Engine (Essence 2.0) which allows for more detailed models and textures more advanced lighting and shading effects more complex "sync-kills" than those in Dawn of War and better support for multi-processor systems.Ĭompany of Heroes 2 is the first game to feature the 3rd generation of the Essence Engine (Essence 3.0) which features DirectX 11 support. The Essence Engine is also one of the first RTS engines to create detailed faces with facial animations. The Essence Engine featured many new graphical effects at the time it was introduced, including high-dynamic-range lighting, dynamic lighting and shadows, advanced shader effects and normal mapping. ![]() Essence Engine is a game engine developed by Relic Entertainment for video game Company of Heroes. ![]()
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